StrikeZone
A browser-based first-person shooter with wave AI, recoil, a minimap, and headshot detection.

Technology stack
Three.js / JavaScript / WebGL / Game AI
StrikeZone builds a complete FPS loop in the browser, including movement, shooting, reloading, health, enemy waves, and timed rounds.
The Three.js scene includes interactive lighting, weapon feedback, cover, bomb sites, a live minimap, and a score-focused HUD.